In the poker game of Texas hold 'em, a starting hand consists of two hole cards, which belong solely to the player and remain hidden from the other players. Five community cards are also dealt into play. Betting begins before any of the community cards are exposed, and continues throughout the hand. The player's 'playing hand', which will be compared against that of each competing player, is the best 5-card poker hand available from his two hole cards and the five community cards. Unless otherwise specified, here the term hand applies to the player's two hole cards, or starting hand.
In poker, players form sets of five playing cards, called hands, according to the rules of the game. Each hand has a rank, which is compared against the ranks of other hands participating in the showdown to decide who wins the pot. In high games, like Texas hold 'em and seven-card stud, the highest-ranking hands win. In low games, like razz, the lowest-ranking hands win. In high-low split games, both the.
- 2Limit hand rankings
Essentials[edit]
There are 1326 distinct possible combinations of two hole cards from a standard 52-card deck in hold 'em, but since suits have no relative value in this poker variant, many of these hands are identical in value before the flop. For example, A♥J♥ and A♠J♠ are identical in value, because each is a hand consisting of an ace and a jack of the same suit.
Therefore, there are 169 non-equivalent starting hands in hold 'em, which is the sum total of : 13 pocket pairs, 13 × 12 / 2 = 78 suited hands and 78 unsuited hands (13 + 78 + 78 = 169).
These 169 hands are not equally likely. Hold 'em hands are sometimes classified as having one of three 'shapes':
- Pairs, (or 'pocket pairs'), which consist of two cards of the same rank (e.g. 9♠9♣). One hand in 17 will be a pair, each occurring with individual probability 1/221 (P(pair) = 3/51 = 1/17).
An alternative means of making this calculation
First Step As confirmed above.
There are 2652 possible combination of opening hand.
Second Step
There are 6 different combos of each pair. 9h9c, 9h9s, 9h9d, 9c9s, 9c9d, 9d9s
To calculate the odds of being dealt a pair
2652 (possible opening hands) divided by 12 (the number of any particular pair being dealt. As above)
2652/12 = 221
- Suited hands, which contain two cards of the same suit (e.g. A♣6♣). Four hands out of 17 will be suited, and each suited configuration occurs with probability 2/663 (P(suited) = 12/51 = 4/17).
- Offsuit hands, which contain two cards of a different suit and rank (e.g. K♠J♥). Twelve out of 17 hands will be nonpair, offsuit hands, each of which occurs with probability 2/221 (P(offsuit non-pair) = 3*(13-1)/51 = 12/17).
It is typical to abbreviate suited hands in hold 'em by affixing an 's' to the hand, as well as to abbreviate non-suited hands with an 'o' (for offsuit). That is,
- QQ represents any pair of queens,
- KQ represents any king and queen,
- AKo represents any ace and king of different suits, and
- JTs represents any jack and ten of the same suit.
There are 25 starting hands with a probability of winning at a 10-handed table of greater than 1/7.[1]
Limit hand rankings[edit]
Some notable theorists and players have created systems to rank the value of starting hands in limit Texas hold'em. These rankings do not apply to no limit play.
Sklansky hand groups[edit]
David Sklansky and Mason Malmuth[2] assigned in 1999 each hand to a group, and proposed all hands in the group could normally be played similarly. Stronger starting hands are identified by a lower number. Hands without a number are the weakest starting hands. As a general rule, books on Texas hold'em present hand strengths starting with the assumption of a nine or ten person table. The table below illustrates the concept:
Chen formula[edit]
The 'Chen Formula' is a way to compute the 'power ratings' of starting hands that was originally developed by Bill Chen.[3]
- Highest Card
- Based on the highest card, assign points as follows:
- Ace = 10 points, K = 8 points, Q = 7 points, J = 6 points.
- 10 through 2, half of face value (10 = 5 points, 9 = 4.5 points, etc.)
- Pairs
- For pairs, multiply the points by 2 (AA=20, KK=16, etc.), with a minimum of 5 points for any pair. 55 is given an extra point (i.e., 6).
- Suited
- Add 2 points for suited cards.
- Closeness
- Subtract 1 point for 1 gappers (AQ, J9)
- 2 points for 2 gappers (J8, AJ).
- 4 points for 3 gappers (J7, 73).
- 5 points for larger gappers, including A2 A3 A4
- Add an extra point if connected or 1-gap and your highest card is lower than Q (since you then can make all higher straights)
Phil Hellmuth's: 'Play Poker Like the Pros'[edit]
Phil Hellmuth's 'Play Poker Like the Pros' book published in 2003.
Tier | Hands | Category |
---|---|---|
1 | AA, KK, AKs, QQ, AK | Top 12 Hands |
2 | JJ, TT, 99 | |
3 | 88, 77, AQs, AQ | |
4 | 66, 55, 44, 33, 22, AJs, ATs, A9s, A8s | Majority Play Hands |
5 | A7s, A6s, A5s, A4s, A3s, A2s, KQs, KQ | |
6 | QJs, JTs, T9s, 98s, 87s, 76s, 65s | Suited Connectors |
Statistics based on real online play[edit]
Statistics based on real play with their associated actual value in real bets.[4]
Tier | Hands | Expected Value |
---|---|---|
1 | AA, KK, QQ, JJ, AKs | 2.32 - 0.78 |
2 | AQs, TT, AK, AJs, KQs, 99 | 0.59 - 0.38 |
3 | ATs, AQ, KJs, 88, KTs, QJs | 0.32 - 0.20 |
4 | A9s, AJ, QTs, KQ, 77, JTs | 0.19 - 0.15 |
5 | A8s, K9s, AT, A5s, A7s | 0.10 - 0.08 |
6 | KJ, 66, T9s, A4s, Q9s | 0.08 - 0.05 |
7 | J9s, QJ, A6s, 55, A3s, K8s, KT | 0.04 - 0.01 |
8 | 98s, T8s, K7s, A2s | 0.00 |
9 | 87s, QT, Q8s, 44, A9, J8s, 76s, JT | (-) 0.02 - 0.03 |
Nicknames for starting hands[edit]
In poker communities, it is common for hole cards to be given nicknames. While most combinations have a nickname, stronger handed nicknames are generally more recognized, the most notable probably being the 'Big Slick' - Ace and King of the same suit, although an Ace-King of any suit combination is less occasionally referred to as an Anna Kournikova, derived from the initials AK and because it 'looks really good but rarely wins.'[5][6] Hands can be named according to their shapes (e.g., paired aces look like 'rockets', paired jacks look like 'fish hooks'); a historic event (e.g., A's and 8's - dead man's hand, representing the hand held by Wild Bill Hickok when he was fatally shot in the back by Jack McCall in 1876); many other reasons like animal names, alliteration and rhyming are also used in nicknames.
Notes[edit]
- ^No-Limit Texas Hold'em by Angel Largay
- ^David Sklansky and Mason Malmuth (1999). Hold 'em Poker for Advanced Players. Two Plus Two Publications. ISBN1-880685-22-1
- ^Hold'em Excellence: From Beginner to Winner by Lou Krieger, Chapter 5, pages 39 - 43, Second Edition
- ^http://www.pokerroom.com/poker/poker-school/ev-stats/total-stats-by-card/
- ^Aspden, Peter (2007-05-19). 'FT Weekend Magazine - Non-fiction: Stakes and chips Las Vegas and the internet have helped poker become the biggest game in town'. Financial Times. Retrieved 2010-01-10.
- ^Martain, Tim (2007-07-15). 'A little luck helps out'. Sunday Tasmanian. Retrieved 2010-01-10.
Texas Hold’em poker is everywhere these days — on TV, online, and in clubs and casinos. Before you sit down to a game of Texas Hold ’em, make sure you’re in good shape to be successful — take care of non-poker issues and check your physical, mental, and financial status. During the game, you need to understand basic odds and playable hands, as well as how to bluff successfully and follow proper poker etiquette. Texas Hold ‘Em also has its own abbreviations for online play.
Playable Texas Hold’em Hands
Texas Hold’em is a game of strategy, like any poker game, but where you’re sitting in relation to the action becomes part of your strategy when playing Hold’em. If you bet early, you generally need better cards than you do if you’re one of the blinds. The following table offers sound advice on what hands are playable when you’re sitting in different positions.
Questions to Ask Yourself before You Play Texas Hold’em
Texas Holdem Hands
Whether you’re playing Texas Hold’em for fun or money — make that whether you’re playing for high stakes or low stakes — make sure you’re in a position mentally, physically, and financially to enjoy the game and make the most of your chances. Ask yourself these questions before you sit down to a game:
Scoring Texas Holdem Poker Hands R Hands In Order
What is the purpose of my playing this session? Whether it’s to learn more, win money, or just hang with friends for a good time, make sure you know why you’re there and that you’re doing everything you can to accomplish that goal.
If I were to play an opponent who’s exactly the same as a well-rested, un-stressed version of me, would that person have an advantage? If the answer is “yes,” hold off on playing until you’re in a better psychological and physical state.
Can my bankroll handle this level of play? If not, play a lower level.
Are there any distractions in my life that I need to get rid of before I play? Pay your rent, walk your dog, call your significant other — whatever it is, get it out of your head so you can focus.
Do I know if the house I’m playing in has any bonuses for players such as bad beat jackpots, high hands, free food and/or drinks for players, or freeroll tournaments? If not, ask a floorperson before you start playing and find out about the details of how you can qualify.
Is there an aggressive person at the table I’ll be playing at? If so, try to get yourself seated to his left so you see the raises before your action and not after.
What do I know about the people sitting at the table? Whatever it is, use it to your advantage.
Rough Odds for Texas Hold’em
Playing poker is about playing the odds. The following list gives the odds for outcomes in Texas Hold’em hands. When you realize how heavily the odds are stacked against you, you may want to rethink going all-in before the flop with two suited cards. Use the odds to your advantage:
1 percent (1-in-100): Percentage of time that no player holds an Ace or a King at a table in a 10-handed game
1 percent (1-in-100): Percentage of time that if you hold two suited cards, you’ll flop a flush
6 percent (about 1-in-20): Percentage of time that five community cards will give pocket suited cards a flush
6 percent (about 1-in-20): Percentage of time that you’ll be dealt a pocket pair
8 percent (about 1-in-12): Percentage of time that you’ll hit at least trips after having a pair on the flop
12 percent (about 1-in-8): Percentage of time that you’ll flop trips if holding a pocket pair
12 percent (about 1-in-8): Percentage of time that two more cards will flop in the same suit as a suited pocket pair
19 percent (about 1-in-5): Percentage of time that the five community cards will at least trip your pocket pair
32 percent (about 1-in-3): Percentage of time that you’ll pair one of your cards on the flop (with no pocket pair)
33 percent (about 1-in-3): Percentage of time that you’ll make a full house or better after having trips on the flop
35 percent (about 1-in-3): Percentage of time that you’ll make a flush on the turn or river if you have four cards to a flush after the flop
Texas Hold’em Bluffing Tips
What makes any poker game exciting, and Texas Hold’em is certainly no exception, is that players can bluff at any point. Sometimes half the fun of a game is seeing whether you can successfully bluff an opponent out of some money. But, even as you’re misleading your opponents, make sure you bluff in the right circumstances. Heed these bluffing tips:
Only bluff where it makes a difference to your standing — either in a tournament or to your stack of chips.
Be careful bluffing someone considerably worse than you are. He may call just to see what you have, or on some probabilistically low draw when he already has you beaten anyway.
Bluff in situations where the board hints at the great hand you do not have: straights and flushes being hinted at by the board, the turn of an Ace, and so on.
Don’t try to bluff players who only play the most solid of hands if they’re still in the pot.
Don’t bluff people who are extremely likely to call.
Do bluff the timid or people who are likely to fold.
Remember that it’s easier to bluff in No-Limit than Limit because the bets (both implied and real) are bigger.
Poker Etiquette for Texas Hold’em
The etiquette tips in the following list apply to Texas Hold’em and to any other poker game. Sure, you can have fun while you play poker, but you can have all the fun you want without being impolite to the other players or the dealer. Basic poker etiquette includes these tips:
Always play in turn.
Be aware of when it’s your turn to post the blinds and do so promptly.
Any time there is a discrepancy at the table, talk to the dealer — not the other players — about it. If you’re not able to get satisfaction from the dealer, ask for a floorperson. Talking with other players about the problem you perceive may generate ill will among people who have no authority in the situation in the first place.
Place your bets in front of you. Do not splash them into the pot.
Do not show your hand to other players at the table while a hand is in progress.
Tell the dealer when you intend to raise. In No-Limit, gather the amount that you’re going to raise and either announce the total, or move it all forward with one motion. This prevents being called on a “string raise.”
Don’t forget to tip your dealer. Dealers work for minimum wage and rely on tips for their livelihood.
Online Poker Abbreviations for Texas Hold’em
Texas Hold'em Poker Hand Rankings
Playing online poker in general, and Texas Hold’em in particular, is a very popular pastime. When you’re online, you may encounter abbreviations specific to the world of poker. To understand what other players are saying, get familiar with these online abbreviations:
Scoring Texas Holdem Poker Hands R Hands Cheat Sheet
Abbreviation | What It Means | Abbreviation | What It Means |
---|---|---|---|
86 | To remove or ban | ne1 | Anyone |
brb | Be right back | nh | Nice hand |
gc/nc | Slightly sarcastic phrase meaning good catch/nice catch | gg | Good game |
lol | Laughing out loud | gl | Good luck |
nl | No-Limit | ty | Thank you |
n1 | Nice one | 🙂 | Smiley face (view sideways) |